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The starting hands chart: the 15% worth playing
Out of 169 possible starting hands, you'll play roughly 25 of them. Here they are, grouped by how they make money — because the three groups want different things.
A quick notation note: A-K means an Ace and a King. A little s means suited — both cards the same suit, like 9♥8♥, which matters because it adds flush possibilities. Pocket pair means your two hidden cards match, like 5♣5♦.
♠ THE STARTING HAND CHART ♠
┌────────────────────────────────────────────────────────────────┐
│ GROUP A — PREMIUM play from ANY seat, and raise │
├────────────────────────────────────────────────────────────────┤
│ A-A K-K Q-Q J-J A-K │
│ │
│ These win without improving. Dealt ~3% of hands. │
│ If you played only these, you'd bore everyone and │
│ still beat most small-stakes tables. │
├────────────────────────────────────────────────────────────────┤
│ GROUP B — STRONG play from MIDDLE and LATE seats │
├────────────────────────────────────────────────────────────────┤
│ 10-10 9-9 A-Q A-J A-10 K-Q │
│ │
│ Good hands that usually make a good Tier 1 pair. │
│ They want few opponents and a decent seat. │
├────────────────────────────────────────────────────────────────┤
│ GROUP C — SPECULATIVE LATE seat only, and only cheap │
├────────────────────────────────────────────────────────────────┤
│ Small pairs: 8-8 7-7 6-6 5-5 4-4 3-3 2-2 │
│ Suited connectors: 10-9s 9-8s 8-7s 7-6s 6-5s │
│ Suited face cards: K-Js Q-Js J-10s │
│ │
│ These hands are lottery tickets aimed at Tier 2. │
│ Small pairs want three-of-a-kind (see gate ♠E). │
│ Suited connectors want straights and flushes. │
│ They miss most flops — so they need a cheap ride in │
│ and a big payday when they hit. │
└────────────────────────────────────────────────────────────────┘
Everything not on this chart — the K-8s, the Q-3s, the A-4 offsuit that looks so tempting because it has an Ace in it — is a fold. Those hands make second-best Tier 1 hands, and second-best is how stacks disappear.
Notice the chart already talks about seats. That's the ♣ CLUB section — hand strength and seat position are one decision, not two.
▶Practice thisRun the seat drill on real cards.